Ed Sweetman | 13 Aug 10:52
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the TODO list

The todo list is stuff that must be done before the next "release" is
ready to be released.  These should all consist of detrimental
misbehaviors or crashes or problems with the build system.  For example,
volume slider is not responding to real volume correctly would be one. 
Also, player forgets where theme is for no reason or crashes when you do
a certain thing. I want to get a list of these problems with zinf
compiled the recommended way.  In windows this means no added
optimizations,  just stable nasm and vc6 and compilation via
BuildAll.dsp.  This is what will be packaged up on the site and this is
what i care about.  If someone in windows land wants to compile a
different way and it causes problems, it's not gonna hold up this
release unless they are giving me a patch to fix it.  We need to test
the linux client as extensively as possible to make sure no stupid bugs
are left.   We need to reformat and clean up code and all that but i
think people have been waiting for a good release for too long and we
can do that now and worry about how the code look later.  any other OS's
with zinf working correctly would be nice to know about too.   Solaris 8
is one i think we work on.  I'd like to bring all the README's and
INSTALL's and such up to date.  Build instructions need to be brought up
to date.   It's all about bug squashing from now on.

So, anyone with bugs,  just reply and add to the list.  It has to be
with the current cvs pull.  I know there are a lot of issues with the
windows port and selecting / adding files.  I'm concerned about that ..
and it's high on the priority list,  but not exactly high enough to stop
a release if they remain unresolved.   I'm more concerned with streaming
errors and bugs, because that's a strong point with zinf.  

Anyways  when responding , feel free to remove all this text above,  but
keep the list appending.  
(Continue reading)

Alexey Zakhlestine | 13 Aug 15:47

Re: the TODO list

Ed Sweetman wrote:

ES> 1.  anything that crashes/locks zinf besides playing corrupted or
ES> non-valid files.
ES> 2.  a feature doesn't function and if a minor feature, cant be worked
ES> around.
ES> 3.  preference options loss or resetting.

well.. we have a bug in ID3-tags writing code.
I'll try to make a working example tomorrow..

Sometimes you take an mp3 without tags, edit some of its ID3-info and
find, that file is no more played, and is reported as a corrupted..

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Ed Sweetman | 17 Aug 04:49
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Re: the TODO list

1.  anything that crashes/locks zinf besides playing corrupted or
    non-valid files.
2.  a feature doesn't function and if a minor feature, cant be worked
    around.
3.  preference options loss or resetting. 
---------------------------------------------------------------------

1. id3-tag writing code causes files to be seen as "corrupted"
2. win32 misc plugin causes crash when loading many ogg files

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Ian Williamson | 17 Aug 05:22
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RE: the TODO list

I'm still getting the odd strange crashes when playing OGG files (Win32).
It only happens when switching to the next song in a playlist.  It also
seems to be some kind of race condition between threads, as it changes when
(and exactly how) I step through with the debugger.

The crash actually happens in the bowels of the Vorbis libraries (vf->vi->ci
is NULL), but I can watch it get allocated and set.  Later it's NULL.  Of
course a hardware data breakpoint would nab it, but when I add one, the bug
goes away....
sigh....

I've looked at it for a couple hours but I'm having a hell of a time
figuring it out....I'll get it eventually.

That's the only real bug I'm coming up against.

IanW

> -----Original Message-----
> From: zinf-devel-admin <at> lists.sourceforge.net
> [mailto:zinf-devel-admin <at> lists.sourceforge.net]On Behalf Of Ed Sweetman
> Sent: August 16, 2002 8:49 PM
> To: zinf-devel <at> lists.sourceforge.net
> Subject: Re: [Zinf-devel] the TODO list
>
>
> 1.  anything that crashes/locks zinf besides playing corrupted or
>     non-valid files.
> 2.  a feature doesn't function and if a minor feature, cant be worked
>     around.
(Continue reading)


Gmane