13 Oct 21:48
Dll not found when deploying a mono app into a different machine
From: Andoni Morales <ylatuya <at> gmail.com>
Subject: Dll not found when deploying a mono app into a different machine
Newsgroups: gmane.comp.gnome.mono.devel
Date: 2008-10-13 19:50:34 GMT
Subject: Dll not found when deploying a mono app into a different machine
Newsgroups: gmane.comp.gnome.mono.devel
Date: 2008-10-13 19:50:34 GMT
Hi,
I'm having a very strange problem on Windows....
I've created a multimedia player based on GStreamer an Gtk that runs both on Windows and Linux. The GStreamer backend is written in C and wrapped to C# using the GAPI tools, importing my own dll called libcesarplayer.dll.
I compile and link libcesaplayer.dll on windows (I've tried both Mingw and MSVC) and all works well.
But.... If I try to run my app in my laptop, for example, I got a DllNotFoundException. So, it just works in the computer I used to compile libcesarplayer.dll.
Do I have to compile it in a special way?
Any suggestion?
Thanks
I'm having a very strange problem on Windows....
I've created a multimedia player based on GStreamer an Gtk that runs both on Windows and Linux. The GStreamer backend is written in C and wrapped to C# using the GAPI tools, importing my own dll called libcesarplayer.dll.
I compile and link libcesaplayer.dll on windows (I've tried both Mingw and MSVC) and all works well.
But.... If I try to run my app in my laptop, for example, I got a DllNotFoundException. So, it just works in the computer I used to compile libcesarplayer.dll.
Do I have to compile it in a special way?
Any suggestion?
Thanks
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