Chris January | 2 Feb 2003 15:42

RE: Work on KDE/QT native port to MS Windows started.

> Hi all,
>
> for the KDE/QT native port a new website area was created. You can find
> screenshots, project stage informations, a class porting state
> and developer
> informations.
>
> See http://kde-cygwin.sf.net/qt2-win32  for further informations.

Great work Ralf. I've finished my group project at uni now, so I might have
some time to look into this. Is there anything in particular that has noone
assigned to it yet?

Chris
Holger Schroeder | 2 Feb 2003 22:15

Re: Work on KDE/QT native port to MS Windows started.

Hi,

i started this native port, so i feel free to answer to this question :-)

if you are interested into it, it would be good, if you will look into 
the file qpixmap_win32.cpp in the src/kernel subdir.
there the functions to convert image files on disk to pixels on screen 
are still missing...

you can read the sources to see what is missing, it is mainly fiddling 
around with bits and bytes in "on-screen"-format and "file-on-disk" format.

you can look into the tutorial/t1 to (i think) t3 to see what is already 
working with regard to pixmaps. i can create pixmaps in a color depth 
which is the same as the screen color depth and draw on them. this is 
mainly "double buffering" to reduce flicker.

your part could be to implement the convertToImage and convertFromImage 
functions. so we could display pixmaps on screen.

if you have any questions with regard to the sourcecode in this branch, 
feel free to ask me.

Holger

Chris January wrote:

>>Hi all,
>>
>>for the KDE/QT native port a new website area was created. You can find
(Continue reading)

Chris January | 4 Feb 2003 01:06

RE: Work on KDE/QT native port to MS Windows started.

> Hi,
>
> i started this native port, so i feel free to answer to this question :-)
>
> if you are interested into it, it would be good, if you will look into
> the file qpixmap_win32.cpp in the src/kernel subdir.
> there the functions to convert image files on disk to pixels on screen
> are still missing...
>
> you can read the sources to see what is missing, it is mainly fiddling
> around with bits and bytes in "on-screen"-format and
> "file-on-disk" format.
>
> you can look into the tutorial/t1 to (i think) t3 to see what is already
> working with regard to pixmaps. i can create pixmaps in a color depth
> which is the same as the screen color depth and draw on them. this is
> mainly "double buffering" to reduce flicker.
>
> your part could be to implement the convertToImage and convertFromImage
> functions. so we could display pixmaps on screen.
>
> if you have any questions with regard to the sourcecode in this branch,
> feel free to ask me.

I've just finished work on porting rdesktop (the RDP client) to Windows and
have had great fun playing with DDBs and DIBs. So anyway I'll try to give
this a go tommorow, although the latest Cygwin DLL release is completely
broken at college.

Chris
(Continue reading)


Gmane