andersoxie | 3 Oct 2006 21:28
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Re: D&D problem

Hej

OK, it corrected the problem with the exception but the first 
problem is still there. Is it not possible to have both "select" and 
D&D activated with the same button at the same time?

I would like to have an implementation that:

1. If I click I select a node in the EV_TREE.

2. If I press a the button and then start moving the button I get 
drag operation.

Regards

Anders 

--- In eiffel_software@..., "Emmanuel Stapf [ES]" 
<manus <at> ...> wrote:
>
> This is a bug we fixed in 5.7. Simply add a protection to the call 
to
> `original_top_level_window_imp.move_to_foreground' so that it is 
not be done if
> `original_top_level_window_imp' is Void.
> 
> Regards,
> Manu 
> 
> > -----Original Message-----
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Emmanuel Stapf [ES] | 5 Oct 2006 07:39
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RE: Re: D&D problem

> I would like to have an implementation that:
> 
> 1. If I click I select a node in the EV_TREE.
> 
> 2. If I press a the button and then start moving the button I 
> get drag operation.

This is not possible at the moment because the `select_actions' are triggered on
the press and not on the release. Maybe you can look at EV_GRID which has more
ways of connecting to events to simulate what you are looking for.

Regards,
Manu

 
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Gmane