Matthew Wild | 6 Sep 05:21

Re: Tools for high level game AI

On Sat, Sep 6, 2008 at 3:34 AM, Steven Johnson <temujin98007 <at> yahoo.com> wrote:
> Hi.
>
>>    I'm wondering if anyone can point me towards tools or sample code for
>> doing things like fuzzy logic, Bayesian reasoning or hierarchical task
>> networks in Lua. Although I get the feeling that HTN just requires a
>> language designed for it. I'm just trying to do a survey of what tools might
>> exist that might do a good job at making decisions inside of my AI, right
>> now my if-then-else clauses aren't quite going to cut it.

Also for fuzzy logic I stumbled upon
http://luaforge.net/projects/luafuzzy/ a while ago.

Matthew.


Gmane