6 Sep 05:21
Re: Tools for high level game AI
From: Matthew Wild <mwild1 <at> gmail.com>
Subject: Re: Tools for high level game AI
Newsgroups: gmane.comp.lang.lua.general
Date: 2008-09-06 03:21:03 GMT
Subject: Re: Tools for high level game AI
Newsgroups: gmane.comp.lang.lua.general
Date: 2008-09-06 03:21:03 GMT
On Sat, Sep 6, 2008 at 3:34 AM, Steven Johnson <temujin98007 <at> yahoo.com> wrote: > Hi. > >> I'm wondering if anyone can point me towards tools or sample code for >> doing things like fuzzy logic, Bayesian reasoning or hierarchical task >> networks in Lua. Although I get the feeling that HTN just requires a >> language designed for it. I'm just trying to do a survey of what tools might >> exist that might do a good job at making decisions inside of my AI, right >> now my if-then-else clauses aren't quite going to cut it. Also for fuzzy logic I stumbled upon http://luaforge.net/projects/luafuzzy/ a while ago. Matthew.
RSS Feed