David Burgess | 5 Oct 04:27

luaforge

It is down

Leo Cabrera | 5 Oct 05:39

Re: luaforge

Yesterday it was extremely slow too... I had to wait like 5 hours to 
download LuaSocket. xD

David Burgess wrote:
> It is down
>
>   

Shmuel Zeigerman | 5 Oct 05:11

Re: luaforge

Leo Cabrera wrote:
> Yesterday it was extremely slow too... I had to wait like 5 hours to 
> download LuaSocket. xD
> 
> David Burgess wrote:
>> It is down

These troubles continue for a few weeks already. This site represents 
Lua no less than than the official Lua site, and this situation makes 
Lua a very bad service. Could you imagine a commercial site in such state?

If the site needs new hosting, maybe another lottery could solve the 
problem? Or some other fundraising means?

--

-- 
Shmuel

Patrick Donnelly | 5 Oct 07:35

Re: luaforge

On Sat, Oct 4, 2008 at 9:11 PM, Shmuel Zeigerman <shmuz <at> 013net.net> wrote:
> Leo Cabrera wrote:
>>
>> Yesterday it was extremely slow too... I had to wait like 5 hours to
>> download LuaSocket. xD
>>
>> David Burgess wrote:
>>>
>>> It is down
>
> These troubles continue for a few weeks already. This site represents Lua no
> less than than the official Lua site, and this situation makes Lua a very
> bad service. Could you imagine a commercial site in such state?
>
> If the site needs new hosting, maybe another lottery could solve the
> problem? Or some other fundraising means?

Anyone know what kind of bandwidth LuaForge requires?

Cheers,

--

-- 
-Patrick Donnelly

"One of the lessons of history is that nothing is often a good thing
to do and always a clever thing to say."

-Will Durant

(Continue reading)

Andre Carregal | 5 Oct 15:58

Re: luaforge

On Sun, Oct 5, 2008 at 2:35 AM, Patrick Donnelly
<batrick.donnelly <at> gmail.com> wrote:
>> If the site needs new hosting, maybe another lottery could solve the
>> problem? Or some other fundraising means?
>
> Anyone know what kind of bandwidth LuaForge requires?

It's not a hosting/bandwidth problem but an overload of requests on
the main server by ill behaved bots. We have being cutting them at
robots.txt and IP filters to no avail.

We already have a plan to upgrade the hardware and move to virtual
server model but yes, fund raising would make all the difference.
LuaForge started 4 years ago as a small project and clearly has
reached far more users than the hardware and allocated team can take.

Note that even after upgrading the hardware we would still face the
problem of GForge maintainance. GForge is quite useful but is a huge
piece of software and requires a lot of attention on upgrades. If we
could get help on this support or financing our current tech guy
things would surely get easier for everyone.

What LuaForge needs:

- Hosting with a reasonable bandwidth (we are currently getting around
20K visits/day and 2K downloads/day)
- Hardware or virtual machines for two servers (one for the main site,
the other for FTP and user sites)
- Debian+GForge support (our current bottleneck in manpower)

(Continue reading)

Thomas Harning | 7 Oct 05:42
Gravatar

Re: luaforge

On Oct 5, 2008, at 9:58 AM, Andre Carregal wrote:
> What LuaForge needs:
>
> - Hosting with a reasonable bandwidth (we are currently getting around
> 20K visits/day and 2K downloads/day)
> - Hardware or virtual machines for two servers (one for the main site,
> the other for FTP and user sites)
> - Debian+GForge support (our current bottleneck in manpower)
>
> Any suggestions or offers on these would be really welcome.
>
> Our current plan of action involves upgrading the main server this
> week so at least the bumps should get better. But this will work for a
> while, LuaForge is growing steadly, which is great! :o)
One potential option would be to put Luaforge on  
NearlyFreeSpeech.net ... they are very affordable and have great uptime.

If one wants to make things even more affordable, one could put a  
hybrid service using NearlyFreeSpeech.net for the complicated page- 
code and use Amazon S3 for storage of releases.  One would gain the  
affordable backend code of NearlyFreeSpeech.net and get a dumb/fast  
data server from S3.

Not completely sure on how well GForge would be supported (I'm sure  
the NearlyFreeSpeech.net guys would be helpful here).  Debian, eh...  
no support there as they use a BSD-based server farm.

King, Mike | 6 Oct 21:09

RE: luaforge

Maybe setting up a tarpit scheme to limit demanding users.

http://en.wikipedia.org/wiki/Tarpit_(networking)


-----Original Message-----
From: lua-bounces <at> bazar2.conectiva.com.br [mailto:lua-bounces <at> bazar2.conectiva.com.br] On
Behalf Of Patrick Donnelly
Sent: Sunday, October 05, 2008 1:36 AM
To: Lua list
Subject: Re: luaforge

On Sat, Oct 4, 2008 at 9:11 PM, Shmuel Zeigerman <shmuz <at> 013net.net> wrote:
> Leo Cabrera wrote:
>>
>> Yesterday it was extremely slow too... I had to wait like 5 hours to
>> download LuaSocket. xD
>>
>> David Burgess wrote:
>>>
>>> It is down
>
> These troubles continue for a few weeks already. This site represents Lua no
> less than than the official Lua site, and this situation makes Lua a very
> bad service. Could you imagine a commercial site in such state?
>
> If the site needs new hosting, maybe another lottery could solve the
> problem? Or some other fundraising means?

Anyone know what kind of bandwidth LuaForge requires?
(Continue reading)

Gravatar

Re: luaforge

David Burgess <dburgess <at> gmail.com> writes:

> 
> It is down
> 
> 
Its down now also,...
Does anyone know what the problem is? some sort of update and/or estimate?

Andre Carregal | 8 Oct 21:21

Re: luaforge

On Wed, Oct 8, 2008 at 3:55 PM, Petsagourakis George
<petsagouris <at> gmail.com> wrote:
> Its down now also,...
> Does anyone know what the problem is? some sort of update and/or estimate?

LuaForge is having surely the worst week in its short history...

Apparently we have improved the bot detection and handling (thanks
everyone for the suggestions!) but today the DNS service went bananas
so the service may be still unavailable for some.

The servers are up and running and things should get better as the DNS
propagates. For those in need, the IP for www.luaforge.net is
147.65.1.201 (you may want to temporarily add it to your local hosts
table).

André

Andre Carregal | 10 Oct 16:08

Re: luaforge

On Wed, Oct 8, 2008 at 4:21 PM, Andre Carregal
<carregal <at> fabricadigital.com.br> wrote:
> On Wed, Oct 8, 2008 at 3:55 PM, Petsagourakis George
> <petsagouris <at> gmail.com> wrote:
>> Its down now also,...
>> Does anyone know what the problem is? some sort of update and/or estimate?

OK, it took longer than we would like but things seem to be normal
again in LuaForge land.

I'd like to thank every LuaForge user for the patience during this
week and specially Luís Santos and Fabio Mascarenhas for the help in
the final sprint.

We still have plans for an upgrade in GForge itself, but it will have
to wait a bit more. If there is something out of place let me know
please.

Thanks again,

André

Shmuel Zeigerman | 10 Oct 18:46

Re: luaforge

Andre Carregal wrote:
> On Wed, Oct 8, 2008 at 4:21 PM, Andre Carregal
> <carregal <at> fabricadigital.com.br> wrote:
> OK, it took longer than we would like but things seem to be normal
> again in LuaForge land.

The situation has improved, but still the access to the main page takes 
some 90 sec. which is hardly normal.

--

-- 
Shmuel

Matthew M. Burke | 12 Oct 05:00
Favicon
Gravatar

Re: luaforge

Andre,

On top of all the other headaches luaforge has been having, it looks 
like CVS is down.

-- Matt

Andre Carregal | 12 Oct 15:20

Re: luaforge

On Sun, Oct 12, 2008 at 12:00 AM, Matthew M. Burke <matthew <at> bluedino.net> wrote:
> On top of all the other headaches luaforge has been having, it looks like
> CVS is down.

Apparently Postgres got stuck and took some services with it... can
you check again please?

Thanks for the warning.

André


Gmane