28 Jul 01:38
Is an embedded Tweak app possible? CCollaborative in a TWindow?
From: Georg Köster <georg.koester <at> gmail.com>
Subject: Is an embedded Tweak app possible? CCollaborative in a TWindow?
Newsgroups: gmane.comp.lang.smalltalk.croquet.devel
Date: 2008-07-27 23:40:51 GMT
Expires: This article expires on 2008-08-11
Subject: Is an embedded Tweak app possible? CCollaborative in a TWindow?
Newsgroups: gmane.comp.lang.smalltalk.croquet.devel
Date: 2008-07-27 23:40:51 GMT
Expires: This article expires on 2008-08-11
Hi everybody,
I have been playing with the 2D-support. I have a few questions which should be quick.
Thanks in advance for your help!
+ What is the comment of TMorphicWorld referencing when it says "... proper (replicated) Tweak variants" ?
(Complete text attached.)
+ Is there any example app with Tweak 2D-Interface on a TWindow?
+ Is there any reason that CCollaborativeTextWindow isn't running like for example KMediaText as an TEmbeddableApp? Was it just before it's time?
I did some reading and trials and looks like I can easily display a Tweak-painted complete window in a TWindow (in fact CCollaborative is doing that for the editor only). Pointer-translation still has to be done.
I found also CCollaborative not only replicating the events like keypress, but also the form-painting - that can be fixed as in the embedded apps. But why not use the embedded apps infrastructure directly?
I've seen the Ben Schroeder questions on doing something advanced with Tweak, other messages saying that Tweak-integration is still off quite a bit - how does this fit the comment in TMorphicWorld?
Of course probably evil event-interdependencies... I killed my morphic-embedded stuff easily mousing around.
Cheers!
Georg
Attachment 1: TMorphicWorld comment:
(c) 2006 Qwaq Inc. WARNING: TMorphicWorld is intrinsically broken since Morphic does not provide proper synchronization mechanisms. The sole purpose of this class is to support a few demos from way back that haven't been converted to proper (replicated) Tweak variants.
I have been playing with the 2D-support. I have a few questions which should be quick.
Thanks in advance for your help!
+ What is the comment of TMorphicWorld referencing when it says "... proper (replicated) Tweak variants" ?
(Complete text attached.)
+ Is there any example app with Tweak 2D-Interface on a TWindow?
+ Is there any reason that CCollaborativeTextWindow isn't running like for example KMediaText as an TEmbeddableApp? Was it just before it's time?
I did some reading and trials and looks like I can easily display a Tweak-painted complete window in a TWindow (in fact CCollaborative is doing that for the editor only). Pointer-translation still has to be done.
I found also CCollaborative not only replicating the events like keypress, but also the form-painting - that can be fixed as in the embedded apps. But why not use the embedded apps infrastructure directly?
I've seen the Ben Schroeder questions on doing something advanced with Tweak, other messages saying that Tweak-integration is still off quite a bit - how does this fit the comment in TMorphicWorld?
Of course probably evil event-interdependencies... I killed my morphic-embedded stuff easily mousing around.

Cheers!
Georg
Attachment 1: TMorphicWorld comment:
(c) 2006 Qwaq Inc. WARNING: TMorphicWorld is intrinsically broken since Morphic does not provide proper synchronization mechanisms. The sole purpose of this class is to support a few demos from way back that haven't been converted to proper (replicated) Tweak variants.
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