Aaron E. Walsh | 24 Apr 21:31
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Tomorrow at 4pm EST - HIGH RESOLUTION AVATARS, OBJECTS, AND ENVIRONMENTS [Immersive Education in-world MEETING and DEMOS]

Hello everyone.

Below are details for our in-world meeting and demos tomorrow (4-5pm EST).
Tomorrow during this event we'll be joined by Dr. H. Nicholas Nagel who
will discuss open art paths and professional 3D content development tools such
as Maya, Max, and Blender. Aside from a rich trove of eye candy (see the videos
and images at http://ImmersiveEducation.org/events/) we'll have an opportunity
to talk about how high resolution graphics can have a significant positive
impact on immersive learning experiences. Regards, Aaron

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Visit http://ImmersiveEducation.org/events/ for this event page,
meeting materials (such as images and videos) and additional details
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       ::: HIGH RESOLUTION AVATARS, OBJECTS, AND ENVIRONMENTS :::

WHAT: High resolution avatars, objects, and environments [MEETING & DEMOS]
WHEN: FRIDAY April 25, 2008 from 4-5pm EST
WHERE: http://slurl.com/secondlife/research%20center/122/142/651

.:: join the Immersive Education Second Life GROUP for in-world event  ::.
.:: invitations (see http://immersiveeducation.org/events/#join_group) ::.

Join us in the graphics sphere at Oddfellow Studios to discuss how high
resolution graphics will soon transform Immersive Education. Support for high
resolution avatars, objects and environments is a requirement for the next
generation (3rd generation) of Immersive Education that is now under
development. During this meeting we'll discuss and see examples of: high
resolution avatars; high resolution objects and environments; photo-based
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Gmane