24 Apr 21:31
Tomorrow at 4pm EST - HIGH RESOLUTION AVATARS, OBJECTS, AND ENVIRONMENTS [Immersive Education in-world MEETING and DEMOS]
From: Aaron E. Walsh <walshag <at> bc.edu>
Subject: Tomorrow at 4pm EST - HIGH RESOLUTION AVATARS, OBJECTS, AND ENVIRONMENTS [Immersive Education in-world MEETING and DEMOS]
Newsgroups: gmane.comp.lang.smalltalk.croquet.user
Date: 2008-04-24 19:33:08 GMT
Expires: This article expires on 2008-05-08
Subject: Tomorrow at 4pm EST - HIGH RESOLUTION AVATARS, OBJECTS, AND ENVIRONMENTS [Immersive Education in-world MEETING and DEMOS]
Newsgroups: gmane.comp.lang.smalltalk.croquet.user
Date: 2008-04-24 19:33:08 GMT
Expires: This article expires on 2008-05-08
Hello everyone. Below are details for our in-world meeting and demos tomorrow (4-5pm EST). Tomorrow during this event we'll be joined by Dr. H. Nicholas Nagel who will discuss open art paths and professional 3D content development tools such as Maya, Max, and Blender. Aside from a rich trove of eye candy (see the videos and images at http://ImmersiveEducation.org/events/) we'll have an opportunity to talk about how high resolution graphics can have a significant positive impact on immersive learning experiences. Regards, Aaron ........................................................................... Visit http://ImmersiveEducation.org/events/ for this event page, meeting materials (such as images and videos) and additional details ........................................................................... ::: HIGH RESOLUTION AVATARS, OBJECTS, AND ENVIRONMENTS ::: WHAT: High resolution avatars, objects, and environments [MEETING & DEMOS] WHEN: FRIDAY April 25, 2008 from 4-5pm EST WHERE: http://slurl.com/secondlife/research%20center/122/142/651 .:: join the Immersive Education Second Life GROUP for in-world event ::. .:: invitations (see http://immersiveeducation.org/events/#join_group) ::. Join us in the graphics sphere at Oddfellow Studios to discuss how high resolution graphics will soon transform Immersive Education. Support for high resolution avatars, objects and environments is a requirement for the next generation (3rd generation) of Immersive Education that is now under development. During this meeting we'll discuss and see examples of: high resolution avatars; high resolution objects and environments; photo-based(Continue reading)
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