Young-Jin Lee | 10 Sep 23:20

start script anObject aScript vs. anObject aScript in eToy

Dear all,

I have a question about calling scripts on an object. It seems that there are two different ways to run scripts associated with an object.
One way is to directly send the corresponding message to the object (e.g., anObject aScript) and another way is using "start script" tile available in the "Scripting" category.
Can anyone explain the difference between these two cases?

Thanks in advance.
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Bert Freudenberg | 11 Sep 00:44

Re: start script anObject aScript vs. anObject aScript in eToy


Am 10.09.2008 um 23:21 schrieb Young-Jin Lee:

> Dear all,
>
> I have a question about calling scripts on an object. It seems that  
> there are two different ways to run scripts associated with an object.
> One way is to directly send the corresponding message to the object  
> (e.g., anObject aScript) and another way is using "start script"  
> tile available in the "Scripting" category.
> Can anyone explain the difference between these two cases?

One executes the script once, the other makes it tick.

- Bert -

Gmane