9 Feb 02:37
Droppable Behaviors in Etoys
I am looking to create droppable behaviors similar to those in Lively Kernal. I can do it with connectors like this:
script1
self getDestinationPlayer setColor: self getSourcePlayer getColor
But would like to simply drop a morph onto another morph to accomplish the task. How can I get a list of morphs my "droppable behavior" is overlapping?
Extra points for a sample project :)
Thanks,
Stephen
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