Re: Using a gl version with pure SDL
On Sat, Mar 15, 2008 at 04:38:34PM -0700, Samuel Crow wrote:
> Hello AJ,
>
> If you're not afraid to rebuild from source it should be possible to make a version of Agar that doesn't
require OpenGL yet still uses FreeType.
>
> It should be possible to use the SDL renderer even on a version of Agar that supports OpenGL anyway.
Indeed, all Agar packages do support SDL, and in fact Agar will use SDL by
default unless you pass AG_VIDEO_OPENGL to AG_InitVideo() in your application.
I haven't really bothered building precompiled "nogl" packages for platforms
where OpenGL is standard.
> You didn't mention whether you were running on Windows, MacOSX, Linux, BSD, or another operating system.
Such details are significant when posting to a cross-platform library like SDL or Agar.
>
> --Sam
>
> AJ <smag4life@...> wrote: I am writing a game with pure SDL. I
want to use a version with freetype, but
> the there are no freetype versions that are nogl. My question is, can I use a
> gl version on top of a pure SDL app? Thanks.
>
> -AJ
>
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