Jeff Flinn | 10 Nov 20:56
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[Mac XCode 3.1.1][boost_1_37_0] use MaxOSX10.4u.sdk

How do I specify that the osx 10.4 universal sdk is used when building 
boost_1_37_0 on Max OSX 10.5.5 and XCode 3.1.1.

Using:

bjam --toolset=darwin architecture=combined link=static debug release stage

uses the 10.5 sdk, which causes problems when our app links with 
boost::filesystem.

Thanks, Jeff

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Vladimir Prus | 11 Nov 09:15

Re: [Mac XCode 3.1.1][boost_1_37_0] use MaxOSX10.4u.sdk

On Monday 10 November 2008 22:58:02 Jeff Flinn wrote:
> How do I specify that the osx 10.4 universal sdk is used when building 
> boost_1_37_0 on Max OSX 10.5.5 and XCode 3.1.1.
> 
> Using:
> 
> bjam --toolset=darwin architecture=combined link=static debug release stage
> 
> uses the 10.5 sdk, which causes problems when our app links with 
> boost::filesystem.

I think you should add

	macosx-version=10.4

to your command line. You can use --debug-configuration to make sure that Boost.Build
detects 10.4 SDK as installed.

- Volodya
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Gmane