29 Jun 2012 12:00
ITK Image Memory Layout
Dear all,
I am very new to ITK and have a probably very simple question I could not find a clear answer for using google and the standard documentation (I also skipped through the Doxygen documentation, but I was not able to dive into the code as deep as the answer to my question would require :( ).
3D data typically requires large amounts of memory - in the orders of 100MB - 1000MB . It is typically not a good idea to allocate data ranges that large as a single big chunk of memory. So I wonder: If I set up a large 3D image with ITK - is the memory split up internally (like volume slices or whatever)? Or does ITK try to do something like (probably a bit oversimplified, but it should make clear what I mean) :
float *p = new p [1024*1024*1024];
?
Many thanks for clarification and best regards,
Jakob
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