6 Sep 2004 00:40
RE: Re: game design techniques
HI Josh, IMO, Game Programming Gems are great books to have on hand or just to read through. I have volumes 1-3 and was pretty happy with the info contained in them. I keep hearing volume 4 has some nice stuff in it but I haven't read it or looked through it yet. They are highly recommended books, but not really py related. I don't really have any link to resources for your other questions on hand but I know there are many out there (mostly c/c++ releated). But If I remember correctly there are quite a few pygame example games out there that cover what you're asking but I don't think many come with tuts, just code. Steven -----Original Message----- From: owner-pygame-users@... [mailto:owner-pygame-users@...] On Behalf Of Josh Close Sent: Sunday, September 05, 2004 5:29 PM To: PYGAME Subject: [pygame] Re: game design techniques Has anyone read the "game programming gems" book series? Would these be helpful? Any help would be appreciated! -Josh On Sun, 5 Sep 2004 01:23:37 -0500, Josh Close <narshe@...> wrote:(Continue reading)
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