1 Dec 23:05
Re: [PATCH] Direct3D Much better D3D management
From: Georgi Petrov <gogothebee <at> gmail.com>
Subject: Re: [PATCH] Direct3D Much better D3D management
Newsgroups: gmane.comp.video.mplayer.devel
Date: 2008-12-01 22:05:59 GMT
Subject: Re: [PATCH] Direct3D Much better D3D management
Newsgroups: gmane.comp.video.mplayer.devel
Date: 2008-12-01 22:05:59 GMT
On Mon, Dec 1, 2008 at 11:22 PM, Diego Biurrun <diego <at> biurrun.de> wrote: > On Mon, Dec 01, 2008 at 12:48:48PM +0200, Georgi Petrov wrote: >> > Please keep the spaces after the commas separating function arguments >> > that I added. They make things much more readable. >> >> Fixed. > > No. Huh... The merger didn't make a difference between white spaces. Try this one...
Index: libvo/vo_direct3d.c
===================================================================
--- libvo/vo_direct3d.c (revision 28056)
+++ libvo/vo_direct3d.c (working copy)
@@ -168,12 +168,12 @@
priv->is_clear_needed = 1;
}
-/** @brief Destroy D3D Context related to the current window.
+/** @brief Destroy D3D Offscreen and Backbuffer surfaces.
*/
-static void destroy_d3d_context(void)
+static void destroy_d3d_surfaces(void)
{
- mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>destroy_d3d_context called\r\n");
- /* Let's destroy the old (if any) D3D Content */
+ mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>destroy_d3d_surfaces called\r\n");
+ /* Let's destroy the old (if any) D3D Surfaces */
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