Nicolas Weeger | 30 Dec 2011 21:04
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Throwing behaviour

Hello.

I've added a 'quiver of throwing items', that will contain items with the race 
'throwing', items made to be thrown.

The throwing skill will now first check for marked items, then only use items 
made for throwing.

This prevents throwing a random item, unless specifically asking for it.

Maybe I could have used the 'FLAG_IS_THROWN' as indicator, without adding a 
race... Time will tell, we can always change that :)

Regards

Nicolas
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