11 Apr 2011 11:21
Re: [Torcs-users] android port?
Albert Vilella <avilella <at> gmail.com>
2011-04-11 09:21:56 GMT
2011-04-11 09:21:56 GMT
Hi, Has anyone in the list given any thoughts on the amount of hours it would take to port torcs to android? Could this be a project for next years Google Summer of Code? Cheers On Thu, Jul 15, 2010 at 9:46 PM, Albert Vilella <avilella <at> gmail.com> wrote: > yes, I've used games with OpenGL ES in my Android 5 IT. Good to see it doable! > > On Thu, Jul 15, 2010 at 9:45 PM, Bernhard Wymann <berniw <at> bluewin.ch> wrote: >> Hi Albert >> >>> What would be the most difficult steps in trying to port TORCS to the >>> android platform? >> >> I think it should be trivial (I assume here that OpenGL ES is supported). >> >> Best regards >> >> Bernhard >> > ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games.(Continue reading)
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