Bernhard Wymann | 13 Mar 2012 00:20
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Re: Licence problem in bundled library

Hi

> Le lundi 12 mars 2012 18:07:58, vous avez écrit :
>> - Some distributors would like to link to the expat/XXXlibraries they
>> have anyway in their distro, but for the Windows users it is more
>> comfortable to have the source included in the tree, so I leave it there
>> for now. Distributors can patch their builds easily if they like. They
>> prefer this, because they think they can then replace a broken lib once
>> in the distro and this makes maintenance easier, but they do not account
>> the risk (basically you change then all depending application without
>> any QA or serious test, great...).
>
> It is not replacing a broken lib, just patching it is enough for security.
>
>> Regarding security problems the situation with a "built in" lib is not
>> that bad as well, because as long you do not use an affected part of the
>> library, it just does not matter.
>
> Sorry, I disagree : I understand you don't this is important for a game. But
> for a networked application like TORCS, it matters.

TORCS is not yet a networked application:-(

No reason to sorry, multiple viewpoints are useful. I know I compacted 
the argument very much, but I am not in the mood to write a book about 
it. Short:
- I agree, a security fix TRIES just to fix the issue,
- BUT semantically this is impossible, because the calls are in the 
usual languages/API's not formally defined, so the implementation is the 
definition, and if the definition allows a vulnerability it is 
(Continue reading)


Gmane